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Netflix Ad Partnerships and “Stranger Thing” Effect

Netflix lost 200k subscribers earlier this year and is on the verge of losing 2M more by the end of the year. They are surely lacking IP and the only way out from here is to build an ad-tiered model. Competitors have done it. Let us examine the long tail effect on Netflix, ads, stranger things impact, and much more.

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3 problems faced by OTT/entertainment industry and why gaming is a potential solution

OTT industry is fighting hard for user attention, building IP, and producing content that will bring back subscribers. Gaming is a potential solution to these problems. Gamers across the world are rising and are attracted to franchise-based games. Live streaming is another solution. Both will provide an alternate revenue stream and attentive user time.

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Read more about the article Unity and Meta – A formidable combination, it’s a win-win 
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Unity and Meta – A formidable combination, it’s a win-win 

Unity software is on a staggering journey growing their revenue over 40% CAGR for last 5 years. Their Metaverse vision to build RT3D content and their control over creator market in gaming makes them a perfect candidate for Meta (FB) to acquire. I explore the opportunity for M&A of Unity and Meta.

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Read more about the article Metaverse and Numbers: Understanding the COST and TAM – Part III of the Metaverse series
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Metaverse and Numbers: Understanding the COST and TAM – Part III of the Metaverse series

What we need are the social attitudes to change to experience this new era on the internet. Metaverse is the grand vision to provide a parallel universe. Costs of building it are high (in the range of ~$700B). The market is close to $14T. Is it all speculative or can companies like Meta, Microsoft, Roblox, etc. make it happen? There is a lot to unpack and understand. I explore these scenarios and dive more to understand the market of a metaverse in this article.

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